Config, Locales = {}, {}Config.Locale ='en' -- en / pt / es / fr / de / nlConfig.DevMode = true -- true = Can restart the script in game that everything works | false = You can't restart the script in game otherwise it stops working
Config.Debug =falseConfig.UseOkokNotify = true -- true = okokNotify | false = qb-notify ( You can change the notification system on cl_utils.lua )
Config.UseOkokTextUI =true-- true = okokTextUI | false = qb-drawtext Config.UseOkokRequests =true-- true = okokRequests | false = Hire right awayConfig.UseOkokBanking =true-- true = The transactions will be registered on okokBankingConfig.Currency ='€' -- The currency used on the scriptConfig.CurrencyonLeft =false-- true = The currency symbol will be in the left side | false = On the right side on UIConfig.Key = 38 -- [E] Key to open the interaction, check here the keys ID: https://docs.fivem.net/docs/game-references/controls/#controls
Config.EventPrefix = "okokGasStation" -- This will change the prefix of the events name so if Config.EventPrefix = "example" the events will be "example:event"
Config.MaxGasStationsPerPlayer =5-- How many gas stations a player can ownConfig.MaxEmployeesPerGasStation =10-- How many employees a gas station can haveConfig.UseRopeToRefuel = true -- true = You will need to use a rope to refuel the vehicles | false = You can refuel the vehicles without a rope
Config.HireDistance =3-- How close a player needs to be to be in the hiring rangeConfig.MaxGasPrice =10-- The max price a player can set the gas price toConfig.ShowOwnerBlip =true-- Activate/Deactivate owner blipsConfig.ShowBuyGasStationBlip =true-- Activate/Deactivate buy store blipConfig.ShowGasStationBlip = false -- Activate/Deactivate the normal blips if you set Config.ShowBuyGasStationBlip = false
Config.SellBusinessReceivePercentage = 50 -- How much % a player will receive for selling his business (in percentage, 50 = 50%)
Config.DefaultGasPrice =2.00-- Default price for gas after purchasing a storeConfig.DefaultMaxStock =2000-- The Default max stock available after purchasing the storeConfig.TotalMaxStock =20000-- The Max Stock available on total to upgrade the storeConfig.RewardPercentageOnOrder = 10 -- The percentage that the employee will get when doing an order depending on the capacity price ( price is 750, reward will be 75 on 10%)
Config.SalesDateFormat ="%d/%m - %H:%M" -- The Date that will be shown on Sales HistoryConfig.TruckBlip = { blipId = 67, blipColor = 2, blipScale = 0.8, blipText = "Mission Truck" } -- Blip of the truck when someone accepts an order
Config.OrderBlip = { blipId = 8, blipColor = 2, blipScale = 0.8, blipText = "Fuel Order", blipFinish = "Finish Order" } -- Blip of the gas location when someone accepts an order
Config.Marker = { id = 21, size = { x = 0.5, y = 0.5, z = 0.5 }, color = { r = 31, g = 94, b = 255, a = 90 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 } -- The marker to tow a vehicle when someone accepts an order
Config.TrailerName ='Tanker' -- Name of the trailer for the long vehicles missionConfig.SubOwnerRank =4-- ID of the rank that will work as a secondary owner ( check the Config.Ranks )Config.PrioritizeCash =true-- If true, it will prioritize cash over bank money when you refuelConfig.SalesHistoryLimit =25-- Records for each shop that will be saved on the sale history tableConfig.EnableJerrycan = true -- You can use the jerrycan to refuel vehicles | false = You can't use the jerrycan to refuel vehicles
Config.TurnOffEngineWhenNoFuel =true-- The engine will turn off when the vehicle has no fuelConfig.TurnOnEngineWhenFuel =false-- The engine will turn on when the vehicle has fuelConfig.DaysToRemoveGasStation =15-- How many days will take after a gas station has no stock to remove the ownerConfig.RefuelTime =1000-- Time in ms per liter to refuel a vehicleConfig.UseMetadataItem = false -- true = You will need the item to refuel the vehicle | false = You can refuel the vehicle without the item
Config.MetadataInventory ='qs-inventory' -- The inventory script you are using ( qs-inventory / ox_inventory )Config.FreezePedWhileFueling = false -- true = The player will be frozen while refueling | false = The player will be able to move while refueling
Config.DistanceBetweenPumpAndVehicle =5-- The distance between the vehicle and the pump to refuelConfig.Ranks = { -- These are the ranks available on the gas station stores, you can add or remove as many as you want but leave at least 1
{ rank =1, label ="Newbie" }, { rank =2, label ="Experienced" }, { rank =3, label ="Expert" }, { rank =4, label ="Sub-Owner" }, }Config.Capacities = { -- The list of capacities available to update the max stock { capacity =500, price =750 }, { capacity =1000, price =1200 }, { capacity =2000, price =2000 }, { capacity =5000, price =3500 }, { capacity =10000, price =5000 }, }Config.RopePositions = { -- Change the coords if the rope is not in the right position { vehicle = 'hotknife', x = -0.65, y = -1.50, z = -0.30 }, -- X = forward and backward | Y = left and right | Z = up and down
{ vehicle ='forklift', x =-0.45, y =-1.00, z =-0.25 }, { vehicle ='bus', x =-1.25, y =0.00, z =-1.10 }, { vehicle ='firetruk', x =-0.90, y =0.00, z =-0.55 }, }Config.Stores = { { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =2680.2, y =3264.06, z =55.24 }, -- Marker/Shop position ownerCoords = { x =2674.07, y =3266.96, z =55.24 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 2690.84, y = 3271.46, z = 55.31, h = 151.13 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =2681.59, y =3266.09, z =55.41 }, { x =2679.09, y =3261.97, z =55.41 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation1", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =1687.28, y =4929.37, z =42.08 }, -- Marker/Shop position ownerCoords = { x =1702.48, y =4916.58, z =42.08 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 1713.06, y = 4940.35, z = 42.18, h = 55.39 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =1684.00, y =4932.12, z =42.23 }, { x =1689.53, y =4928.31, z =42.23 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation2", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-1800.2, y =803.85, z =138.65 }, -- Marker/Shop position ownerCoords = { x =-1818.59, y =796.98, z =138.14 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -1813.31, y = 788.29, z = 137.83, h = 222.49 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-1790.39, y =806.88, z =138.69 }, { x =-1795.5, y =812.38, z =138.69 }, { x =-1801.85, y =806.47, z =138.65 }, { x =-1796.76, y =800.92, z =138.65 }, { x =-1803.19, y =794.79, z =138.69 }, { x =-1808.28, y =800.34, z =138.68 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation3", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-724.04, y =-934.02, z =19.21 }, -- Marker/Shop position ownerCoords = { x =-702.82, y =-917.17, z =19.21 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -727.35, y = -912.4, z = 19.08, h = 179.75 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-714.86, y =-939.36, z =19.2 }, { x =-714.85, y =-932.52, z =19.21 }, { x =-723.42, y =-932.51, z =19.21 }, { x =-723.51, y =-939.4, z =19.2 }, { x =-732.06, y =-939.42, z =19.2 }, { x =-732.06, y =-932.51, z =19.21 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation4", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-70.79, y =-1762.41, z =29.53 }, -- Marker/Shop position ownerCoords = { x =-57.85, y =-1754.48, z =29.2 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -39.27, y = -1742.14, z = 29.31, h = 51.75 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-80.71, y =-1761.92, z =29.8 }, { x =-78.14, y =-1754.86, z =29.8 }, { x =-70.0, y =-1757.81, z =29.53 }, { x =-72.59, y =-1764.91, z =29.53 }, { x =-61.56, y =-1760.6, z =29.26 }, { x =-64.13, y =-1767.65, z =29.26 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =25000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation5", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =1181.56, y =-330.21, z =69.32 }, -- Marker/Shop position ownerCoords = { x =1167.89, y =-321.23, z =69.3 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 1166.88, y = -331.53, z = 68.98, h = 188.59 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =1183.23, y =-320.38, z =69.34 }, { x =1175.57, y =-321.74, z =69.35 }, { x =1177.43, y =-330.42, z =69.32 }, { x =1184.78, y =-329.13, z =69.32 }, { x =1186.34, y =-337.66, z =69.36 }, { x =1178.88, y =-338.96, z =69.36 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation6", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =2581.32, y =361.8, z =108.47 }, -- Marker/Shop position ownerCoords = { x =2559.4, y =373.76, z =108.62 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 2589.75, y = 409.23, z = 108.52, h = 2.98 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =2574.13, y =359.14, z =108.65 }, { x =2574.43, y =364.67, z =108.65 }, { x =2580.59, y =364.56, z =108.65 }, { x =2580.35, y =358.91, z =108.65 }, { x =2587.83, y =358.73, z =108.65 }, { x =2588.07, y =364.12, z =108.65 } }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation7", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, }Config.PumpModels = { -- Set the pump models you want to use - https://gta-objects.xyz/objects/search?text=pump [-2007231801] =true, [1339433404] =true, [1694452750] =true, [1933174915] =true, [-462817101] =true, [-469694731] =true, [-164877493] =true }Config.ConsumptionClasses = { -- Set the level of consume when the car is stopped but with engine on [0] =0.04, -- Compacts [1] =0.05, -- Sedans [2] =0.06, -- SUVs [3] =0.08, -- Coupes [4] =0.08, -- Muscle [5] =0.10, -- Sports Classics [6] =0.12, -- Sports [7] =0.20, -- Super [8] =0.05, -- Motorcycles [9] =0.08, -- Off-road [10] =0.10, -- Industrial [11] =0.09, -- Utility [12] =0.08, -- Vans [13] =0.00, -- Cycles [14] =0.00, -- Boats [15] =0.00, -- Helicopters [16] =0.00, -- Planes [17] =0.09, -- Service [18] =0.10, -- Emergency [19] =0.10, -- Military [20] =0.15, -- Commercial [21] =0.00, -- Trains }Config.FuelUsageByRPM = { -- The first value is the RPM, the second value it is how much fuel it will be removed from the tank each second
[1.0] =1.4, [0.9] =1.2, [0.8] =1.0, [0.7] =0.9, [0.6] =0.8, [0.5] =0.7, [0.4] =0.5, [0.3] =0.4, [0.2] =0.2, [0.1] =0.1, [0.0] =0.0, }-------------------------- DISCORD LOGSConfig.BotName ='ServerName' -- Write the desired bot nameConfig.ServerName ='ServerName' -- Write your server's nameConfig.IconURL ='' -- Insert your desired image linkConfig.DateFormat ='%d/%m/%Y [%X]' -- To change the date format check this website - https://www.lua.org/pil/22.1.html-- To change a webhook color you need to set the decimal value of a color, you can use this website to do that - https://www.mathsisfun.com/hexadecimal-decimal-colors.html
Config.BuyBusinessWebhook =trueConfig.BuyBusinessWebhookColor ='65280'Config.SellBusinessWebhook =trueConfig.SellBusinessWebhookColor ='16711680'Config.DepositWebhook =trueConfig.DepositWebhookColor ='65280'Config.WithdrawWebhook =trueConfig.WithdrawWebhookColor ='16711680'Config.HireWebhook =trueConfig.HireWebhookColor ='65280'Config.FireWebhook =trueConfig.FireWebhookColor ='16711680'Config.FireYourselfWebhook =trueConfig.FireYourselfWebhookColor ='16711680'Config.EditEmployeeRankWebhook =trueConfig.EditEmployeeRankWebhookColor ='65280'Config.EditGasPriceWebhook =trueConfig.EditGasPriceWebhookColor ='65280'Config.salesHistoryWebhook =trueConfig.salesHistoryWebhookColor ='65280'Config.NewOrderWebhook =trueConfig.NewOrderWebhookColor ='65280'Config.OrderAcceptedWebhook =trueConfig.OrderAcceptedWebhookColor ='65280'Config.OrderCanceledWebhook =trueConfig.OrderCanceledWebhookColor ='16711680'-------------------------- LOCALES (DON'T TOUCH)function_okok(id)if Locales[Config.Locale][id] thenreturn Locales[Config.Locale][id]elseprint("The locale '"..id.."' doesn't exist!")endend
Config, Locales = {}, {}Config.Locale ='en' -- en / pt / es / fr / de / nlConfig.DevMode = true -- true = Can restart the script in game that everything works | false = You can't restart the script in game otherwise it stops working
Config.Debug =falseConfig.UseOkokNotify = true -- true = okokNotify | false = qb-notify ( You can change the notification system on cl_utils.lua )
Config.UseOkokTextUI =true-- true = okokTextUI | false = qb-drawtext Config.UseOkokRequests =true-- true = okokRequests | false = Hire right awayConfig.UseOkokBanking =true-- true = The transactions will be registered on okokBankingConfig.Currency ='€' -- The currency used on the scriptConfig.CurrencyonLeft =false-- true = The currency symbol will be in the left side | false = On the right side on UIConfig.Key = 38 -- [E] Key to open the interaction, check here the keys ID: https://docs.fivem.net/docs/game-references/controls/#controls
Config.EventPrefix = "okokGasStation" -- This will change the prefix of the events name so if Config.EventPrefix = "example" the events will be "example:event"
Config.MaxGasStationsPerPlayer =5-- How many gas stations a player can ownConfig.MaxEmployeesPerGasStation =10-- How many employees a gas station can haveConfig.UseRopeToRefuel = true -- true = You will need to use a rope to refuel the vehicles | false = You can refuel the vehicles without a rope
Config.HireDistance =3-- How close a player needs to be to be in the hiring rangeConfig.MaxGasPrice =10-- The max price a player can set the gas price toConfig.ShowOwnerBlip =true-- Activate/Deactivate owner blipsConfig.ShowBuyGasStationBlip =true-- Activate/Deactivate buy store blipConfig.ShowGasStationBlip = false -- Activate/Deactivate the normal blips if you set Config.ShowBuyGasStationBlip = false
Config.SellBusinessReceivePercentage = 50 -- How much % a player will receive for selling his business (in percentage, 50 = 50%)
Config.DefaultGasPrice =2.00-- Default price for gas after purchasing a storeConfig.DefaultMaxStock =2000-- The Default max stock available after purchasing the storeConfig.TotalMaxStock =20000-- The Max Stock available on total to upgrade the storeConfig.RewardPercentageOnOrder = 10 -- The percentage that the employee will get when doing an order depending on the capacity price ( price is 750, reward will be 75 on 10%)
Config.SalesDateFormat ="%d/%m - %H:%M" -- The Date that will be shown on Sales HistoryConfig.TruckBlip = { blipId = 67, blipColor = 2, blipScale = 0.8, blipText = "Mission Truck" } -- Blip of the truck when someone accepts an order
Config.OrderBlip = { blipId = 8, blipColor = 2, blipScale = 0.8, blipText = "Fuel Order", blipFinish = "Finish Order" } -- Blip of the gas location when someone accepts an order
Config.Marker = { id = 21, size = { x = 0.5, y = 0.5, z = 0.5 }, color = { r = 31, g = 94, b = 255, a = 90 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 } -- The marker to tow a vehicle when someone accepts an order
Config.TrailerName ='Tanker' -- Name of the trailer for the long vehicles missionConfig.SubOwnerRank =4-- ID of the rank that will work as a secondary owner ( check the Config.Ranks )Config.PrioritizeCash =true-- If true, it will prioritize cash over bank money when you refuelConfig.SalesHistoryLimit =25-- Records for each shop that will be saved on the sale history tableConfig.EnableJerrycan = true -- You can use the jerrycan to refuel vehicles | false = You can't use the jerrycan to refuel vehicles
Config.TurnOffEngineWhenNoFuel =true-- The engine will turn off when the vehicle has no fuelConfig.TurnOnEngineWhenFuel =false-- The engine will turn on when the vehicle has fuelConfig.DaysToRemoveGasStation =15-- How many days will take after a gas station has no stock to remove the ownerConfig.RefuelTime =1000-- Time in ms per liter to refuel a vehicleConfig.UseMetadataItem = false -- true = You will need the item to refuel the vehicle | false = You can refuel the vehicle without the item
Config.MetadataInventory ='qs-inventory' -- The inventory script you are using ( qs-inventory / ox_inventory )Config.FreezePedWhileFueling = false -- true = The player will be frozen while refueling | false = The player will be able to move while refueling
Config.DistanceBetweenPumpAndVehicle =5-- The distance between the vehicle and the pump to refuelConfig.Ranks = { -- These are the ranks available on the gas station stores, you can add or remove as many as you want but leave at least 1
{ rank =1, label ="Newbie" }, { rank =2, label ="Experienced" }, { rank =3, label ="Expert" }, { rank =4, label ="Sub-Owner" }, }Config.Capacities = { -- The list of capacities available to update the max stock { capacity =500, price =750 }, { capacity =1000, price =1200 }, { capacity =2000, price =2000 }, { capacity =5000, price =3500 }, { capacity =10000, price =5000 }, }Config.RopePositions = { -- Change the coords if the rope is not in the right position { vehicle = 'hotknife', x = -0.65, y = -1.50, z = -0.30 }, -- X = forward and backward | Y = left and right | Z = up and down
{ vehicle ='forklift', x =-0.45, y =-1.00, z =-0.25 }, { vehicle ='bus', x =-1.25, y =0.00, z =-1.10 }, { vehicle ='firetruk', x =-0.90, y =0.00, z =-0.55 }, }Config.Stores = { { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =2680.2, y =3264.06, z =55.24 }, -- Marker/Shop position ownerCoords = { x =2674.07, y =3266.96, z =55.24 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 2690.84, y = 3271.46, z = 55.31, h = 151.13 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =2681.59, y =3266.09, z =55.41 }, { x =2679.09, y =3261.97, z =55.41 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation1", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =1687.28, y =4929.37, z =42.08 }, -- Marker/Shop position ownerCoords = { x =1702.48, y =4916.58, z =42.08 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 1713.06, y = 4940.35, z = 42.18, h = 55.39 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =1684.00, y =4932.12, z =42.23 }, { x =1689.53, y =4928.31, z =42.23 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation2", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-1800.2, y =803.85, z =138.65 }, -- Marker/Shop position ownerCoords = { x =-1818.59, y =796.98, z =138.14 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -1813.31, y = 788.29, z = 137.83, h = 222.49 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-1790.39, y =806.88, z =138.69 }, { x =-1795.5, y =812.38, z =138.69 }, { x =-1801.85, y =806.47, z =138.65 }, { x =-1796.76, y =800.92, z =138.65 }, { x =-1803.19, y =794.79, z =138.69 }, { x =-1808.28, y =800.34, z =138.68 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation3", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-724.04, y =-934.02, z =19.21 }, -- Marker/Shop position ownerCoords = { x =-702.82, y =-917.17, z =19.21 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -727.35, y = -912.4, z = 19.08, h = 179.75 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-714.86, y =-939.36, z =19.2 }, { x =-714.85, y =-932.52, z =19.21 }, { x =-723.42, y =-932.51, z =19.21 }, { x =-723.51, y =-939.4, z =19.2 }, { x =-732.06, y =-939.42, z =19.2 }, { x =-732.06, y =-932.51, z =19.21 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation4", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =-70.79, y =-1762.41, z =29.53 }, -- Marker/Shop position ownerCoords = { x =-57.85, y =-1754.48, z =29.2 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = -39.27, y = -1742.14, z = 29.31, h = 51.75 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =-80.71, y =-1761.92, z =29.8 }, { x =-78.14, y =-1754.86, z =29.8 }, { x =-70.0, y =-1757.81, z =29.53 }, { x =-72.59, y =-1764.91, z =29.53 }, { x =-61.56, y =-1760.6, z =29.26 }, { x =-64.13, y =-1767.65, z =29.26 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =25000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation5", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =1181.56, y =-330.21, z =69.32 }, -- Marker/Shop position ownerCoords = { x =1167.89, y =-321.23, z =69.3 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 1166.88, y = -331.53, z = 68.98, h = 188.59 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =1183.23, y =-320.38, z =69.34 }, { x =1175.57, y =-321.74, z =69.35 }, { x =1177.43, y =-330.42, z =69.32 }, { x =1184.78, y =-329.13, z =69.32 }, { x =1186.34, y =-337.66, z =69.36 }, { x =1178.88, y =-338.96, z =69.36 }, }, smallVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for small vehicles
{ x =1524.23, y =-2113.95, z =76.6, h =93.54 }, { x =865.68, y =-3206.11, z =5.9, h =2.46 }, { x =-356.36, y =6068.12, z =31.5, h =228.11 }, }, longVehiclesGetFuel = { -- Locations where someone who accepted an order will have to go (it is random) and it is for trucks with trailers
{ x =168.38, y =6432.32, z =31.28, h =75.94 }, { x =1712.04, y =-1573.69, z =112.6, h =271.11 }, { x =1271.91, y =-3191.07, z =5.9, h =93.71 }, }, vehicles = { -- Inserted on the database after the gas station purchase, then you can't change this info { label ='Rumpo', vehicleid = 'rumpo', price = 32000, capacity = 500, orderPrice = 1200, owned = false, longTruck = false },
{ label ='Mule', vehicleid = 'mule', price = 54000, capacity = 1500, orderPrice = 2500, owned = false, longTruck = false },
{ label ='Phantom', vehicleid = 'phantom', price = 180000, capacity = 10000, orderPrice = 7000, owned = false, longTruck = true },
}, radius =1, -- Interaction radius for the markers pumpRadius =15, -- Interaction radius for the pumps price =20000, -- Price of the Gas Station startStock =500, -- The stock of fuel the business starts with blip = { blipId = 415, blipColor = 3, blipScale = 0.8, blipText = "Gas Station" }, -- Blip informations for gas station blip
ownerBlip = { blipId = 415, blipColor = 2, blipScale = 0.8, blipText = "Gas Station Panel" }, -- Blip informations for shops your own/work gas station
buyBlip = { blipId = 415, blipColor = 1, blipScale = 0.8, blipText = "Purchasable Gas Station" }, -- Blip informations for shop on sale
marker = { id = 20, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the gas station
ownerMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
refuelMarker = { id = 21, color = { r = 31, g = 94, b = 255, a = 90 }, size = { x = 0.5, y = 0.5, z = 0.5 }, bobUpAndDown = 0, faceCamera = 0, rotate = 1, drawOnEnts = 0 }, -- Marker informations for the owning menu
id ="gasstation6", -- ID of the shop, it's used to get what shop is opened | needs to be DIFFERENT for each shop }, { name ="Gas Station", -- Name of the gas station currency ="bank", -- Used to buy/sell the business hasOwner =true, -- If true, the gas station will have an owner coords = { x =2581.32, y =361.8, z =108.47 }, -- Marker/Shop position ownerCoords = { x =2559.4, y =373.76, z =108.62 }, -- Marker/Shop position for owner/employees spawnMissionVehicle = { x = 2589.75, y = 409.23, z = 108.52, h = 2.98 }, -- Where the vehicles are spawned for the missions
refuelLocations = { -- Locations where players can refuel their vehicle ( should be close to a pump ) { x =2574.13, y =359.14, z =108.65 }, { x =2574.43, y =364.67, z =108.65 }, { x =2580.59, y =364.56, z =108.65 }, { x =2580.35, y =358.91, z =108.65 }, { x =2587.83, y =358.73, z =108.65 }, { x =2588.07, y =364.12, z =108.65 } },